Blogs / Software />

20/05/2010 - 09:49 / angelina tsitoura

Movie Vision project

The Movie Vision project will be presented on the 20th of May 2010 during the “Show me the data” presentation in Amsterdam. It is an application that allows users to spot trends in the movie industry and aids users in developing and sharing theories by combining a timeline of the 20th century with graphics portraying the ebb and flow of film genre in Hollywood productions.

07/05/2010 - 12:58 / angelina tsitoura

objscrs - motion tracking program

objscrs (Object Score Notation) is a motion tracking program that allows you to interpret the movement of objects and bodies in a live video image using different types of sensor zones. The latest version of this software was developed as a platform for the participants of the installation performance Kaleidoscope at Maison de la Bellone during VJ12, November 2010. The code, instructions and documentation are available online. You can freely use them, copy and redistribute.

29/01/2010 - 16:51 / jaromil

Revelation Space

With an opening party tomorrow is starting the Revelation Space in Den Haag, a new dutch hackerspace gathering quite some crafty folks. It seems that those hackers have a good touch for interior design as well! Among those are the discoverers of the cheap and famous lackrack: a storage solution for your rack units (up to 9 contained in a 5 EUR worth furniture), and they are now really proud to present the whole space to newcomers.

15/12/2009 - 14:01 / jaromil

One Swarm

Something new on the scenario of social networking is the free software OneSwarm, now close to reach a mature state of development.

27/10/2009 - 10:59 / jaromil

Context Free Art goes 3d

Context Free fostered interesting developments in graphic design for the past few years, providing well documented free software for language-based image synthesis. In fact the CFDG language made it possible to generate detailed images, including up to millions of shapes, from a written instruction grammar. All this just using bi-dimensional graphics, so far.

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